Bringing Landmarks to Life in the Online Classroom: General Studies Level 2
Bringing Landmarks to Life in the Online Classroom: General Studies Level 2
What happens when an online classroom transforms into a vibrant museum of creativity? That’s exactly what unfolded in General Studies Level 2, thanks to Morah Norit’s creative approach to learning. She encouraged students to explore some of America’s most iconic landmarks in their own unique ways, turning a simple project into an unforgettable experience.
From the moment the projects began, the virtual classroom buzzed with excitement. Screens lit up with models in progress, creative brainstorming sessions, and unexpected bursts of inspiration. Some students molded landmarks with clay, while others stacked cardboard and popsicle sticks to bring their ideas to life.
Lior’s Mississippi River model took shape with flowing blue ribbons, while Esther Chaya’s Mammoth Cave recreation had hidden tunnels to explore. Nava’s playdough Mount Rushmore looked almost as grand as the real thing, and Ari’s love of cars drove him to design a moving Indianapolis Motor Speedway—complete with toy racers zooming around the track.
Each project was more than just a model; it was a personal masterpiece, reflecting the student behind it. Some students dazzled with fancy PowerPoints, incorporating animations, while others opted for hands-on, tangible creations that brought the landmarks into their homes. The best part? Watching students explain their work with passion, as they became the storytellers of these incredible places.
By the time the presentations arrived, our online classroom had transformed into an interactive gallery of ingenuity. The landmarks didn’t just sit there—they moved, glowed, and told a story! Morah Norit’s creativity and encouragement allowed students to bring history to life in a way that was fun, immersive, and inspiring. The students had not only built structures; they had built experiences, leaving us all eager to explore the world beyond our screens.